Defining an IsDirty property will the application to only save objects that have changes. This can increase performance when there are a large number of objects to save. If there is an IsDirty property and it is true OR if there is no IsDirty property, then the object will be updated.
//Get the current instance of the helper
IDataHelper db = DataHelper.SessionFactory();
Order order = new Order
{
"Initial notes"Notes =
};
// New record is inserted
db.Save(order);
Order testOrder = db.LoadByPrimaryKey<Order>(order.OrderId);
// Change a property
order.Notes =
"Updated notes";order.IsDirty = false;
// Save operation is ignored because IsDirty is false
db.Save(order);
// Make it dirty
order.IsDirty = true;
// Save updated record
db.Save(order);
testOrderDetail = db.LoadByPrimaryKey<Order>(order.OrderId);